There are 20 new Shiny Relics to find as part of Update 5 of Pet Simulator 99. Collectively that makes 85 total available to collect. The first 65 are found in Areas 74 Witch Marsh and below. Here are the locations of the Shiny Relics for Area #75 Haunted Forest through Area #97 Heaven Golden Castle. There are not any Shiny Relics in Area #98 or Area #99.
#75 Haunted Forest
#77 Haunted Mansion
#78 Dungeon Entrance
#79 Dungeon
Advanced Digsite
#80 Treasure Dungeon
#81 Empyrean Dungeon
#83 Cotton Candy Forest
#84 Gummy Forest
#85 Chocolate Waterfall
#86 Sweets
#87 Toys and Blocks
Lucky Box Obby
#88 Toys and Blocks
#89 Theme Park
#91 Cloud Garden
Advanced Fishing in #92 Cloud Forest
#93 Cloud Houses
#95 Heaven Gates
#97 Heaven Golden Castle
Assuming you had already collected the previous 65 in the Areas up to #74 Witch Marsh, you will now have all 85.
Stairway to Heaven “Entrances”
“I wonder if there is anything at the top.”
“Keep Going!”
“The view must be amazing.”
“You’re making great progress. Maybe. Who knows?”
“Okay, I’ll be honest. You’re wasting your time.”
“Is it determination or stubbornness that fuels your ascent.”
“Do you hear that? It’s the sound of endless climbing.”
“What if the real treasure is the friends you made along the way?”
“You feel the presence and warmth of something above you…”d
Messages you receive while climbing the Stairway to Heaven.
Don’t climb it. Just exit. Apparently there is a 1 in 1 million chance to get a huge. So like 55 hours to break even climbing. I climbed for about a two hours. Nothing to see.
If you really want to reach the stairway, you can fall out of the maps in these areas.
In the Advanced Digsite you can jump up the walls and jump off the side of the map.
On the right side of #91, Cloud Garden. Walk into the waterfall on the right side in the clouds to reach it.
On #99 Rainbow Road you can fall off the map on the left side of the rocket ship.
Howdy Everyone. I trained machines to predict Team Fortress 2, TF2, spell prices. I published the code at my joekiller spells repo. Don’t forget, you can get Splack, spell listings crack, at https://discord.gg/BSSrHRd.
My discord has nearly every spell listing since April 2022. It predates the backpack.tf websocket service and is sophisticated like your mother.
I participated in a competitive Team Fortress 2 tournament, aka an e-sports competitive video games tournament. My journey took place over eight weeks with a scramble weekend to sign up plus seven weeks of the regular season. We did not make the post season. It was a journey in pan play beyond even what the great degroot_keep offers. With over 10,000 kills on my Golden Frying Pan this tournament meant I got to test my mantle of pan with champions.
The journey nearly was halted before I could even begin. My awareness of this tournament was brought forth around the 20th of October when an update came through saying, “Added Ready Stead Pan Season 3 tournament medals”.
I was intrigued and googled the first image I saw was:
Oh no! Panicked, I read more and instantly was relieved!
After some hesitation of entering such a tournament I jumped into the forums and laid it all out to find a team. With my Golden Frying Pan there was no way I was missing out. The tournament was calling.
With just over 24 hours until the deadline and no one replying to my post, I hit the Discord chat and found my team. We were formed in the last seconds. A ragtag bunch looking for glory in the Fortress world.
The team was named “we exist guys“, team number 648. Literally the last team made. We existed only in the last moments before sign ups finished. Our team was completely formed in the extension of the signups.
Only time would tell how my newly found comrades and I would fare. Our roster was a colorful bunch: Team Captains: Diamond and “Carl, Good to see you” followed by spacy, Axie, Dell Conaghr RSP???, red box, joekiller (myself), – VH – SnakeFawdz, and Burnt Venom.
The first week was tense and fun. King of the Hill was the game mode. Matches were played until a side reached three wins. To win a team needed to hold the capture point, the hill, for three minutes. Lacking any offensive projectile weapons, the game played out curiously compared to other first person shooter environments. With five player classes allowed there was a variance on speed and health. Players took anywhere from three to six hits to take down and all combat was melee frying pans only. There were no lucky critical hits; only loud frying pan clanging engagements. Here you could stare down an opponent for seconds beckoning each other in awkward strafing dances trying to just bring the other’s hit box within one’s own range. Overwhelming numbers were the name of the game. With a frenzied start the game quickly gave way to one side but with health slow to get to people had to leave the point leaving opportunity for lesser numbered engagements, 1 on 1, 2 on 2, etc.
In the end our team was outmatched once however all the others, despite the final scores, were closely contested. We played 5 of the 7 matches ending up with a record of 3 – 4, 2 – 3 in matches plus one win and loss from forfeit, but it felt closer to 5-2. We vanquished what turned out to be the bottom two teams and were squashed by The Knights of Nye in a shocking 6 minutes and 6 seconds. Other matches took between 18 to 30 minutes. We held our own against the mid tier teams, even the Knights of Nye whom made the playoffs. The team improved over time and had fun.
But of course this was journey for championing the Golden Pan. How was it? For three of five matches I was in the top. Ending the season I had 155 kills, 43 assists,106 deaths, and put out a total of 35,189 damage (about 281 scouts). The road was hard but the Golden Pan usually rang more than any other each match. With a solid 2.06 Kill and Assists per death ratio the pan performed well. It was a great journey and in the end everyone will get a Tournament Medal. GG’s everyone.
Stats:
Kills
Assists
Deaths
Damage
Damage/Minute
Kill and Assists / Death
Kills / Death
Damage Taken
Damage taken / Minute
HP*
Capture Point Captures
Week 1
20
10
25
6191
287
1.2
0.8
6061
281
28
3
Week 3
36
10
10
7227
385
4.6
3.6
4985
266
55
4
Week 4
45
13
40
9649
364
1.4
1.1
9084
342
63
9
Week 5
2
2
8
1170
190
0.5
0.3
1952
317
7
0
Week 7
52
8
23
10952
371
2.6
2.3
8169
277
76
9
Totals or Average
155
43
106
35189
30251
229
25
Averages
31
8.6
21.2
7037.8
319.4
2.06
1.62
6050.2
296.6
5
HP is “Health pickup rating: Small 1p, Medium 2p, Large 4p”
Yes it’s time for a geek post. Since I was a little child, I have always appreciated a good PC game. Having acquired quite a large library of PC games I think I am qualified to recommend games.
That being said, lets talk about Galactic Civilizations II, a turn based strategy game from the independent developer Stardock Systems. What we have here is a genuine 4X strategy that aspires to be fun and intuitive like Civilization 4 in borrowing some new interface designs. The game is available for download directly or in stores. I am unsure if it is at Best Buy or EB Games here in the ‘ville just yet (course your know Gamestop doesn’t have it as their PC selection sucks). I will post up some more impressions as I get further into the game however, I urge anyone who loves a good strategy game to check this one out.